It is critical that all systems are designed to meet industry standards and that the room is tuned to deliver the best outcome. Cogworks team of professional engineers and interior designers can help create a personalised solution. Our documents streamline the process of building the ultimate home theatre.
Speaker Sound Pressure Level
Delivering industry sound pressure levels is one of the most basic functions that any home theatre should achieve. Cogworks select brands then calculates speaker and amplifier requirements for every room to ensure your listening to movies at intended playback levels.
Cogworks has a selection of specialised projection screens including woven acoustically transparent, high gain and ambient light rejecting materials.
All our engineered cinema solutions utilise acoustically transparent screens, allowing us to place speakers and acoustic treatment into the correct positions in the room. Voices come from exactly where the person on the screen is talking and delivers the ultimate immersive experience.
Change image to the Cogworks showroom where the AT screen and speakers are visible behind
Our perception of sound is a result of the interaction of multiple sound waves that reflect over the environment, and interaction between sound waves themselves.
We have many ways of improving acoustics. Absorption, is where we remove energy from the room, reducing or eliminating reflections, or through diffusion, where we scatter incoming waves whether they be high, mid or low frequencies, distributing their energy over a larger area.
The correct room acoustics will be perceived as being comfortable, well balanced, suitably furnished for its purpose. The room should have a clear and distinct sound reproduction and deliver an experience not fatiguing or strident in any way.
No more black bars
In commercial cinemas when watching anamorphic widescreen, the curtains move sideways so that the image is larger and more immersive. This is a director’s artistic intent for a film and the way that any movie should be watched. On most domestic TV’s and projectors, the reverse is true, and we end up with black bars at the top and bottom of our screen, with a smaller image. We provide the tools to watch movies as the director intended, with widescreen anamorphic screens and Lumagen video processing. Contact Cogworks to find out how.
Will your room be using for gaming? Audio delivered well via an engineered calibrated system literally puts the sound stage where it was intended, be it overhead or behind you. Make those games worthy of playing with a truly immersive experience.
HIGH CHANNEL COUNT IMMERSIVE AUDIO
3D Immersive audio formats can decode up to 32+ channels in the domestic environment. There are two reasons why high channel count is important in any home cinema design.
1. Speakers are often placed too close to the listening position and become overpowering in the system. Adding additional speakers close to this speaker creates more of an area effect which is important. Creating an area effect allows you to turn down the volume of the single speaker operating alone.
2. In rooms with large seating areas, it is important to use additional speakers to create a sound field that encompasses all the seats without creating hot spots in the audio field.
Certain brands allow you to extend your immersive audio experience from 16 to 20 channels and StormAudio allows you to use 32+ channels of audio processing for the ultimate in 3D immersive audio.
The final part of any room design is how it looks and feels. Cogworks provides a complete turnkey design solution with our in-house interior designer. We can help you select cinema seating, carpets, paint colours, acoustic panel finishes, lighting, etc and provide an easy to understand document complete with a 3D render of the completed home theatre. Contact us today to find out how we can assist you to make your dream cinema a reality.
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FREQUENTLY ASKED QUESTIONS
High-resolution audio, also known as High-definition audio or HD audio, is a marketing term used by some recorded-music retailers and high-fidelity sound reproduction equipment vendors. It refers to higher than 44.1 kHz sample rate and/or higher than 16-bit linear bit depth.
Atmos is a surround-sound technology that was originally developed in 2012. It expands upon the current 5.1 and 7.1 surround-sound set-ups with surround channels coming from overhead.